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Booby Kids (Japan)

NES / Famicom
🇬🇧
Reviewed in
1987
70
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✪ Reviewed on July 29, 2023
62

A Japanese action game involving placing traps in caves. Original mechanics and fun concept. Little known but full of good surprises for those willing to invest time.

Your verdict
Category
Puzzle 1 player 3+
Description
Maze game featuring characters finding exits by pushing blocks onto enemies. Published by Irem, released in Japan in 1987. Characters in top-down view pushing blocks onto enemies to eliminate them and reach the exit. An original maze game on Famicom.

Booby Kids review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
2/5
Story
"Classic"
Gameplay
"Solid"
Fun
"Pleasant"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾0,06 MB 📅06/01/1987
Published by Nichibutsu

Booby Kids (NES) price, value & rarity

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Collector interest

Booby Kids is the Famicom version of Irem's maze game known in arcades as Kid no Hore Hore Daisakusen, a Japan-only release never brought West. The modest 1987 Nichibutsu run and the absence of any NES port make it a curiosity sought by fans of Famicom puzzle-action and of the Irem catalogue. The high complete value rests on that exclusivity and the scarcity of surviving early Famicom boxes.

Is Booby Kids still worth playing in 2026?

A maze game from Irem, Booby Kids moves its characters through enclosed screens where you must find the exit by pushing blocks to crush enemies, in a blend of thinking and snappy action. The simple but tricky concept, the rising difficulty and the challenge of each screen offer a gripping arcade pleasure, in the spirit of the era's action mazes. The production stays plain. For a retro puzzle action fan, someone curious about Irem productions or a collector, the title keeps a clever effectiveness and a substantial challenge.

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