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Brink (Asia)

Xbox 360
🇬🇧 🇪🇸 🇫🇷
Reviewed in
2011
60
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✪ Reviewed on September 29, 2023
54

A multiplayer FPS that fuses shooting and parkour, a tempting idea undone by a chaotic launch. The good instincts are present, but the content never really took off. A fine ambition that fell short.

Your verdict
Category
First-Person Shooter 4 players 16+ Co-op
Description
Multiplayer-first FPS built around mobility and the SMART parkour system. Published by Bethesda Softworks in 2011 in Europe, North America, Australia, Japan and Asia. Four classes, missions shared between co-op and competitive sides, ocean-platform setting.

Brink review

4/5
Art direction
"Striking"
3/5
Music
"Memorable"
2/5
Story
"Classic"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾6,6 GB 📅13/05/2011
Published by Bethesda Softworks

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Collector interest

The Asian pressing of Brink, a Bethesda objective-based shooter built on parkour mobility and a blurred line between players and bots, in a striking visual world. Disappointing at launch, the title stays minor, and its Asian version is worth mostly the thin local distribution of the platform. Its interest lies in this regional run rather than in intrinsic value, within a niche of regional collectors.

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