Xbox-exclusive tactical co-op TPS with four characters with distinct abilities. Visually ambitious for its era, varied missions. 4-player co-op was its main draw. Less well-aged technically but concept remains interesting.
A four-member team of elite soldiers with complementary abilities battles alien and mutant enemies across the galaxy. Published by Microsoft Game Studios, released in 2003 in the United States, then in Europe and Japan. Xbox exclusive featuring local and online cooperative play for 4 players, expansive levels, and advanced AI for uncontrolled teammates.
Japan and Asia pressing of Brute Force, gathering these territories on a single edition for markets where the original Xbox stayed very marginal. This version is markedly rarer than the Western editions of the Microsoft shooter, owing to the small installed base in Asia. Desirability rests on that regional scarcity of a first-party title on territories little won over to the console, sought by completists of the Asian editions of the Xbox catalog.