Description
Arcade racing by Criterion Games and EA, April 2006. Rival drivers race frantically through cities causing explosive crashes on opponents. Takedowns rewarding boost gauge, controllable Aftertouch slow-motion crashes and Road Rage and Crash modes. First Burnout on Xbox 360, port and upgrade of the Xbox classic.
Burnout Revenge review
Smashing into oncoming traffic to carve your way through, racking up takedowns and skimming the tracks at full throttle forms an arcade racer of gloriously gratifying aggression. The sense of speed and the thrill of the crash remain intact. More brutal than its peers, it keeps a snappiness and clarity that still delight.
Arcade racing pushed to the extreme, where you slam into traffic in your direction to earn boost and every crash becomes spectacular. The gleeful Crash mode turns pile-ups into a discipline of their own. Snappy, brutal and fiercely cathartic, a racing game that bets everything on speed, impact and chaos, for instant, exhilarating sensations.
Slamming into traffic instead of dodging it, triggering Takedowns and grazing disaster at full throttle turns every race into a rush of adrenaline that begs for the next one straight away. Climbing the ranks and unlocking new rides keeps the pull alive. The events repeat a touch, but the gleeful violence of the crashes and the sheer speed keep an immediate, fearsome grip.