A co-op action roguelite centered on a family of heroes, each with a distinct playstyle. The family narrative lends the genre rare warmth, carried by gentle storytelling. Repetition creeps in over time, but the pixel art is gorgeous.
Your verdict
Category
Action RPG4 players12+
Co-op
Description
The Bergson family defends Mount Morta against a corruption eating away at the land. Published by 11 bit studios, released worldwide in 2019. Dungeons reshaped on every run, six fighters with distinct styles, shared family progression and co-op for up to four.
Children of Morta review
MAX
Art direction
★★★★★
"Iconic"
4/5
Music
★★★★★
"Excellent"
4/5
Story
★★★★★
"Captivating"
Opulent pixel art serving a family-driven dark fantasy: richly detailed sprites, dynamic lighting and particle effects that set the dungeons ablaze. This goldsmith's work, where each family member owns a distinct silhouette, blends retro density and modern fluidity with flair.
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Easy"
Lifespan
"Massive"
This family rogue-lite rests on the Bergson siblings, each playing radically differently and unlocking across runs. Dungeons regenerate, permanent upgrades pile up, and difficulty rises just enough to launch one more expedition. Playable in local co-op, its snappy loop and drip-fed story push you to chain attempts without burning out.
Technical info
💾1 GB📅03/09/2019
Published by 11 bit studios
Children of Morta (Nintendo Switch) price, value & rarity
At the end of each corrupted realm waits an oversized creature that forces you to relearn your reflexes. The six Bergson siblings tackle these titans differently, and the rogue-lite reshuffles the variants, so no guardian ever plays the same twice. Pulsing pixel art and swelling music make these clashes electric.
An underrated gem
Roguelites rarely lend themselves to emotion, and that's where this one surprises: between runs, the Bergson family opens up, and the clan's shared progression weaves an unexpected family story. It has a community, but its narrative dimension stays underrated behind the brisk action. Repetitive dungeons weigh a little over the long haul. Worth rediscovering, ideally in co-op, for anyone wanting hack-and-slash with a heart.
Better with friends
Playing a family of heroes truly clicks in two-player co-op: you cover each other's blind spots, share the loot and coordinate through roguelite runs where every death sends you back to the shared home. The teamwork feels warm, almost tender, carried by a story about family bonds. Quick to restart, it's perfect for squeezing in one more run before bed.