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CIMA - The Enemy (USA)

Game Boy Advance
🇬🇧
Reviewed in
2004
72
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✪ Reviewed on March 14, 2024
64

Japanese tactical action RPG little known in the West. Original combat system with placement puzzles. Genuinely deserves discovery by genre fans.

Your verdict
Category
RPG 1 player 12+
Description
Action RPG developed by Nextech on GBA. Published by Natsume in the USA in May 2004. The hero must guide a group of innocent NPCs through monster-filled dungeons while protecting them from dangers. Real-time combat, escort management, equipment upgrading and exploration of labyrinthine underground passages. Original protection mechanic requiring choices between advancing and securing allies.

CIMA - The Enemy review

4/5
Art direction
"Striking"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Solid"
Fun
"Pleasant"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾2,4 MB 📅18/05/2004
Published by Natsume

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An underrated gem

A singular blend of action-RPG and escort mission, where you guide fragile NPCs through dungeons, shielding them step by step. This demanding, slightly repetitive mechanic baffled as much as it intrigued, dooming the game to obscurity. For fans of unusual concepts and protective tension, it's an endearing curiosity well worth unearthing.

Is CIMA - The Enemy still worth playing in 2026?

An offbeat action RPG developed by Nextech, CIMA - The Enemy builds its originality on escorting: the hero must guide vulnerable NPCs through hostile dungeons, protecting them from traps and monsters. The blend of real time combat, party management and puzzle solving creates a singular tension, where the survival of those in your care comes first. The production stays modest but the concept holds up well. For a fan of off the beaten path action RPGs or someone curious about original ideas on GBA, the title keeps a sincere interest.

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