Dungeon crawling JRPG where you create star children with partners to build a battle team. The class system feels enjoyable and the soundtrack warm, but the awkward tone and procedurally built dungeons wear thin over time.
Your verdict
Category
RPG1 player16+
Description
RPG combining turn-based classes with bonding with seven heroines. Published by Atlus, released in 2014 in Japan and North America. Classmating system, dungeons, fantasy scenario, Japanese and English voices.
Conception II - Children of the Seven Stars review
4/5
Art direction
★★★★★
"Striking"
3/5
Music
★★★★★
"Memorable"
3/5
Story
★★★★★
"Solid"
Gameplay
"Decent"
Fun
"Pleasant"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾1,2 GB📅15/04/2014
Published by Atlus
Conception II - Children of the Seven Stars (3DS) price, value & rarity
A dungeon JRPG from Spike Chunsoft built on its classmating system and openly light tone, also released on Vita. On 3DS, its limited run and niche audience sustain a modest but stable value among fans of late-generation JRPGs. The appeal lies in its unabashed identity and relative scarcity on shelves rather than in front-rank rarity.
A questionable morality
Beneath its high-school-comedy surface, the game rests on a dizzying idea: to restock the army meant to save the world, you court your classmates so as to conceive "Star Children" with them, promptly shipped off to battle. Dressed up as a cute ritual, the whole thing amounts to manufacturing toddler-soldiers, which you accept without a blink between two flirting scenes.