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Cruis'n Exotica (USA)

Nintendo 64
🇬🇧
Reviewed in
1999
71
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✪ Reviewed on November 9, 2024
63

Midway's third Cruis'n, this time pushing the flamboyance into outer space. Ten outlandish circuits, a clutch of improbable vehicles and the usual arcade feel, immediate but without subtlety. The formula tastes reheated, yet short sessions still deliver a burst of fun.

Your verdict
Category
Racing 1 player 12+ Split screen
Description
Third entry in Midway's Cruis'n arcade series, racing across exotic global and otherworldly destinations. Published by Midway, released in 1999 in North America. Ten tracks including alien planets, varied vehicles including submarines and jets, three difficulty settings, and accessible arcade gameplay.

Cruis'n Exotica review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
1/5
Story
"Anecdotal"
Gameplay
"Solid"
Addictiveness
"Engaging"
Difficulty
"Easy"
Lifespan
"Average"
Technical info
💾0,01 GB 📅13/12/1999
Published by Midway

Cruis'n Exotica (N64) price, value & rarity

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Collector interest

Midway's third Cruis'n, released late 1999 as the N64 was fading against the PlayStation, which kept the US print run modest. Loose copies stay common and cheap, yet sealed examples climb sharply, driven by end-of-generation scarcity rather than lasting demand. An undemanding arcade racer with no cult standing, sought mainly by completists chasing the full Cruis'n trilogy and Midway's N64 ports.

Is Cruis'n Exotica still worth playing in 2026?

Cruis'n Exotica is the third installment of Midway's arcade racing series, pushing exoticism as far as extraterrestrial circuits and improbable settings. The ultra-arcade driving, focused on speed and stunts, offers immediate release without the slightest simulation pretension. The presentation and handling, however, lag clearly behind the machine's racing benchmarks. For fans of purely uninhibited retro arcade racing and the Cruis'n spirit, it is a light diversion, to take for what it is.

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