A Shinobi follow-up starring a futuristic robot ninja. Well-paced action and varied stages make it solid. Less iconic than its predecessor but a worthy action game for fans of the genre.
Your verdict
Category
Action2 players12+
Description
Action platformer featuring the cyber-ninja battling robots in a futuristic world. Published by Sega, released in Europe and Brazil in 1990. Cyborg ninja in side-scrolling view with shurikens and ninja techniques against robots. Shinobi sequel on Master System.
Cyber Shinobi, The review
4/5
Art direction
★★★★★
"Striking"
MAX
Music
★★★★★
"Legendary"
2/5
Story
★★★★★
"Classic"
In the service of a cyber-ninja future, the music unfurls nervy, rousing themes that galvanise every action level. The melodies, cut for the console's chip, distil a constant heroic energy. This retro sonic punch, faithful to the Shinobi spirit, accompanies the adventure with intact bite.
Gameplay
"Decent"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Easy"
Lifespan
"Short"
Technical info
💾0,12 MB📅01/01/1990
Published by Sega
Cyber Shinobi, The (Master System) price, value & rarity
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
The European and Brazilian edition of The Cyber Shinobi, the platformer where a cyber-ninja takes on robots in a dystopian future, a futuristic extension of Sega's Shinobi saga. Its desirability rests on its attachment to a prestigious ninja license and the dual Europe-Brazil marking, the latter a witness to the console's longevity in Latin America. Collectors seek it to complete the Shinobi branch on Master System.