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Dead Space (USA / Asia)

PlayStation 3
🇬🇧 🇪🇸 🇫🇷
Reviewed in
2008
94
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✪ Reviewed on May 19, 2024
90

Dead Space is one of the best survival-horror games of its generation. Isaac Clarke on the Ishimura against Necromorphs, tactical dismemberment, oppressive atmosphere. A genre masterpiece, unforgettable atmosphere.

Your verdict
Category
Survival 1 player 18+
Description
Electronic Arts survival horror where engineer Isaac Clarke repairs a mining ship infested with Necromorphs. Published by Electronic Arts, released in Europe in October 2008. Strategic dismemberment with plasma cutter, atmospheric pressure management, zero gravity and oppressive claustrophobic atmosphere. European version.

Dead Space review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
4/5
Story
"Captivating"
A spaceship turned into a charnel house, flickering light and repulsive organic creatures: horror is born from a chilling industrial atmosphere. The diegetic interface and the heavy silence deepen a total immersion. This visual direction, dark and polished, stands as a peak of modern survival horror.
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Long"
Technical info
💾9,2 GB 📅14/10/2008
Published by Electronic Arts

Dead Space (PS3) price, value & rarity

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Collector interest

The North America and Asia run of Dead Space, circulated more narrowly than the common European editions of this space-horror classic. This release appeals to collectors attentive to the rare local versions of an otherwise widespread title. Its desirability lies mainly in this geographic scarcity, the content matching the standard.

Is Dead Space still worth playing in 2026?

Dead Space remains one of the greatest survival horrors of its generation, and its atmosphere has lost none of its oppressive power. The Ishimura, a mining ship turned floating charnel house, stays a setting of remarkable coherence, where the diegetic interface projected onto Isaac's suit reinforces total immersion. The tactical dismemberment of the Necromorphs, forcing you to aim for limbs rather than the head, keeps a unique strategic tension. The controlled pacing and the chilling sound design make it an experience still terrifying today. A genre masterpiece, to be played in the dark without fail.

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