DemiKids Light Version, mirror of the Dark version with some exclusive demons. Same solid base, targeting young players. Pick one or the other based on preferred creatures.
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Category
RPG1 player12+
Description
Demon-collecting RPG developed by Atlus on GBA. Published by Atlus in the USA in April 2003. Amy and her allies explore a kingdom of light threatened by dark forces. Over 200 demons to recruit through negotiation and fuse to create powerful hybrids, turn-based combat with a team of three, trading with the Dark Version via link cable for exclusive demons. Light edition of the DemiKids pair with its own storyline and unique demons.
DemiKids - Light Version review
4/5
Art direction
★★★★★
"Striking"
3/5
Music
★★★★★
"Memorable"
3/5
Story
★★★★★
"Solid"
Gameplay
"Solid"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,01 GB📅01/04/2003
Published by Atlus
DemiKids - Light Version (GBA) price, value & rarity
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
Value is driven by genuine scarcity more than prestige: DemiKids Light is one of Atlus's quietest Westernized Megami Tensei spin-offs on GBA. Its 2003 US run was small, and the kid-friendly framing kept it off most Atlus fans' radar at launch. Splitting Light and Dark into separate carts, each with exclusive demons, doubles the hunt and sustains steady SMT-collector demand.
A questionable morality
Under its cheerful kid-friendly veneer, the adventure is mostly about building a little army of demons recruited along the way, then sending them off to pummel other demons in your stead. The hero saves the world with a smile while turning every creature he meets into a devoted pocket soldier: an interspecies friendship with a surprisingly martial payoff.