Konami action puzzle about catching tiny electric creatures. Precise pointer aiming, destructible environments, colourful kid vibe. An original Wii exclusive that truly exploits the Wiimote, recommended for fans of fresh concepts.
Your verdict
Category
Shooter1 player7+
Description
Action game developed by Konami and published in Korea in December 2006. Players wave the Wiimote to lift furniture, overturn cushions and move objects searching for tiny creatures called Elebits that power the city's electricity. Havok physics allowing interaction with the entire environment, Elebit tokens strengthening the capture gun and levels in varied interiors. Launch title showcasing Wii capabilities.
Elebits review
MAX
Art direction
★★★★★
"Iconic"
4/5
Music
★★★★★
"Excellent"
3/5
Story
★★★★★
"Solid"
Everything here looks like a living dollhouse, where furniture and trinkets react to the slightest impulse in a ballet of bouncing objects. Vivid colours and tiny electric creatures bathe the whole in a childlike whimsy. This graphic vitality, mischievous and polished, stays contagious.
Korean edition of the Konami interactive-physics game, where you ransack environments to flush out small electric creatures with the Wii remote. A play showcase of the console's object-manipulation capabilities, the title is valued for its originality, and its Korean pressing stays uncommon on a narrow local Wii market. Desirability rests on that regional scarcity of an inventive Konami game, sought by completists of the Korean Wii catalog.
Is Elebits still worth playing in 2026?
An original concept from Konami, Elebits has you point the Wiimote to catch small electric creatures hidden in fully destructible settings, feeding an energy meter. The idea of rummaging and tossing every room to flush out the Elebits creates a singular physical pleasure, backed by a cute art direction. The repetitive objectives and a certain lack of depth wear over time. An inventive gem for fans of games that truly exploit the Wii pointer.