Description
A light-gun take on the bullet-soaked dungeon, blasting bullets and bosses with precise shots. Published by Devolver Digital, released worldwide in 2019 and playable in pairs. On-rails enemy waves, zany guns drawn from the original, dodging, pixel aesthetics and ballistic humor.
Enter the Gungeon: House of the Gundead review
Built first for the arcade cabinet and its light gun, this spin-off swaps dungeon crawling for on-rails waves, keeping the original's zany arsenal and ballistic humor. In co-op the shooting stays punchy for a few sessions. But without a light gun or partner at home, the formula tires fast and the source game's depth is sorely missed. A likeable nod, and little more.
Grabbing a plastic gun to riddle waves of foes in an arcade cabinet awakens a raw, immediate thrill. The deranged arsenal drawn from the Gungeon universe and the deluge of on-screen projectiles create jubilant chaos. With two players, frantic teamwork and shared laughter turn every session into a memorable blast.
Built as a light-gun arcade game, this spin-off transposes the dungeon-crawler's universe into a frantic shooting gallery where you blast bullets and bosses at a breakneck pace. Racking up score, surviving the next wave and sharpening your reflexes mechanically pushes you to feed in another credit. The zany weapons and patterns to memorize refresh interest from one round to the next, and the instant joy of shooting still lands. Its cabinet roots make it rare, but at home it's that short-run spirit that grips. Worth watching: the high-score chase can multiply the credits you sink.