Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo (Japan / NP)
Super Nintendo (SNES)
🇯🇵
Reviewed in 1998
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✪ Reviewed on June 2, 2023
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A SNES adaptation of a Famicom detective visual novel, dense and talky. For fans of dark Japanese tales and scenario games.
Your verdict
Category
Adventure1 player12+
Description
Detective visual novel in which a student investigates murders at their high school. Published by Nintendo, released in Japan in 1998 via Nintendo Power. Top-down narrative with dialogue, clue discovery, multiple endings based on choices and thriller atmosphere. Sequel in the Famicom Tantei Club series on Super Famicom.
Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
MAX
Story
★★★★★
"Masterful"
An amnesiac detective investigating a murder in a school haunted by a rumour, the hero untangles an old drama with tragic roots. A crime tale tinged with dread, it distils mystery and emotion with a command rare for its time. This classic of Japanese adventure keeps a murky, spellbinding aura.
Gameplay
"Excellent"
Fun
"Mild"
Addictiveness
"Captivating"
Difficulty
"Easy"
Lifespan
"Long"
Technical info
💾2,2 MB📅01/04/1998
Published by Nintendo
Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo (SNES) price, value & rarity
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
The Super Famicom NP (Nintendo Power, on-demand writing on a flashable cartridge) version of the Nintendo R&D1 narrative adventure remake. The cart is culturally important because it represents the only physical Super Famicom version distinct from the Famicom Disk System original, and the NP mode makes it particularly rare. Intact NP boxed CIB has become a target for narrative Nintendo collectors and the cote climbs hard.
Is Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo still worth playing in 2026?
Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo is the reworked Super Famicom version of a Nintendo detective visual novel, namely a slow inquiry, dialogue by dialogue, set in a rural Japan with a stifling atmosphere. The writing installs its unease at a calculated pace, the portraits and sound design reinforce the tension. A fan translation exists. Recommended to fans of mystery visual novels and to anyone curious about a genre Nintendo long pursued far from the West.