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Final Fantasy Tactics (USA)

PlayStation
🇬🇧
Reviewed in
1998
84
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✪ Reviewed on April 5, 2025
76

Final Fantasy Tactics is a masterpiece of tactical strategy with a dark and complex political plot. The Job system is of extraordinary depth and the isometric battles are among the genre's most satisfying. An absolute PS1 tactical RPG pinnacle, timeless.

Your verdict
Category
Tactics 1 player 12+
Description
Tactical RPG where Ramza Beoulve navigates the War of the Lions in the kingdom of Ivalice, his fate intertwined with friend Delita. Created by Square, released in 1997 in Japan and in 1998 in the United States with a revision. Isometric tactical combat, over twenty unlockable classes, Job system with ability learning, political storyline by Yasumi Matsuno and Hitoshi Sakimoto's score. Japanese and American edition.

Final Fantasy Tactics review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
MAX
Story
"Masterful"
Against a backdrop of a war of succession, two childhood friends whom everything divides take opposite paths, one toward the shadows, the other toward the throne. A political tale of Shakespearean darkness, it depicts class, faith and betrayal with rare density. Long a cult favourite, its adult writing ranks it among the greatest scenarios of the RPG.
Gameplay
"Excellent"
Fun
"Mild"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Long"
Technical info
💾0,23 GB 📅28/01/1998
Published by Square

Final Fantasy Tactics (PS1) price, value & rarity

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Collector interest

The American edition of Final Fantasy Tactics, long hard to find complete and grown pricey as its reputation as a tactical-RPG peak took hold. Its sometimes clumsy localization is itself part of its lore among connoisseurs. Demand clearly outstrips available supply, making it one of the most coveted Western SRPGs on the console.

Is Final Fantasy Tactics still worth playing in 2026?

Final Fantasy Tactics is a tactical strategy masterpiece by Square with a dark, complex political plot written by Yasumi Matsuno. The Job system runs extraordinarily deep, isometric combat is perfectly readable and Hitoshi Sakimoto and Masaharu Iwata's orchestral score stays one of the JRPG's finest. Ivalice's political writing is of rare maturity. An absolute peak today.

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