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Final Fantasy XII (Europe / Australia)

PlayStation 2
🇬🇧
Reviewed in
2006
96
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✪ Reviewed on March 11, 2024
90

Twilight masterpiece of the PS2 signed by Yasumi Matsuno. The Gambit system and real-time combat revolutionise the FF formula. Ivalice is a political and fascinating world. Graphically remarkable, narratively ambitious. One of the most accomplished RPGs ever created.

Your verdict
Category
RPG 1 player 16+
Description
The PS2 mainline pinnacle, released in 2006 by Square Enix. Yasumi Matsuno delivers an Ivalice-flavored Final Fantasy with a mature political plot around Ashe and Vaan. The Gambit system lets players program their party's behavior, fundamentally reshaping how real-time combat is approached.

Final Fantasy XII review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
MAX
Story
"Masterful"
Cities of Middle-Eastern inspiration, intricate architecture and golden light: Ivalice unfurls a world of striking coherence and breadth. The refined design of the peoples and settings lends the story a rare credibility. This art direction, dense and elegant, remains a peak of visual world-building.
Gameplay
"Excellent"
Fun
"Pleasant"
Difficulty
"Balanced"
Technical info
💾3,4 GB 📅16/03/2006
Published by Square Enix

Final Fantasy XII (PS2) price, value & rarity

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Collector interest

The last mainline Final Fantasy on PS2, praised for its living open world, political narrative and MMO-like real-time combat system. Still fairly widespread in the West, its interest lies in this status as the ambitious close of an era rather than scarcity. A prime piece for JRPG fans wanting the saga's swan song on the console.

A cult cover

Far from the youthful sparkle of earlier entries, the cover enthrones a Judge's ornate armor in ivories and golds that recall an ancient manuscript. This heraldic solemnity announces the politics and near-operatic scale of Ivalice. Refined and adult, the image instantly imposes a graver, more sumptuous Final Fantasy.

Is Final Fantasy XII still worth playing in 2026?

Released in 2006 on PS2 in Japan and later in the West, Square Enix's project under the direction of Yasumi Matsuno and Hiroyuki Ito refounds the lineage's combat with the Gambit System, where the player programs party behaviours. The political narration in the kingdom of Ivalice, Akihiko Yoshida's art direction and the music by Hitoshi Sakimoto and Nobuo Uematsu install a peak of authorial JRPG. The International Zodiac Job System version redesigns the classes. Strongly recommended today for every Final Fantasy and authorial JRPG devotee on Sony's second home console hardware globally.

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