Flashback is a cinematic masterpiece from Delphine, a spiritual heir to Another World. Stunning rotoscope animations and gripping puzzles.
Your verdict
Category
Action Adventure1 player12+
Description
Cinematic action-adventure by Paul Cuisset in which Conrad Raven flees bounty hunters. Published by U.S. Gold, released in Japan in 1993. Fluid cinematic movements, environmental puzzles, wordless narrative through animations alone and dramatic SF atmosphere. SNES port of Delphine Software's PC masterpiece.
Flashback review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
MAX
Story
★★★★★
"Masterful"
Vector silhouettes, rotoscoped animation and cinematic framing compose a science-fiction tale of spellbinding restraint. The economy of means, far from impoverishing it, heightens the strangeness of a hostile alien world. This pared-down aesthetic, a pioneer back in 1991, keeps an intact power of evocation.
Rare in the action game of the era, the music favours atmosphere and staging, intervening only at key moments to underline the cinematic tension. The sober, ominous themes reinforce the immersion in this science-fiction thriller. This bold sonic choice contributes greatly to the game's cult aura.
Struck by amnesia and hunted, a man gradually reconstructs a truth in which aliens infiltrate humanity. A science-fiction tale with near-cinematic staging, it distils mystery, flight and revelations with rare elegance. Its atmosphere and taut plot left a mark on the adventure game.
The original Japanese version of Flashback on Super Famicom, Delphine Software's rotoscoped title. A source pressing with SFC cardboard box and spine card, sought on import by fans of the French cinematic action-adventure. The appeal rests on the technical aura of Delphine's rotoscoping, which stood out in the Japanese console landscape, and on its status as a Western curiosity localised for the Japanese market.
Is Flashback still worth playing in 2026?
The SNES port of Flashback from Delphine keeps the cinematic soul of the original adventure, namely splendid rotoscoped animation, tense environmental puzzles and a first person science fiction story. The pacing stays deliberately measured and the controls, inherited from Another World, demand adjustment. The cartridge carries an atmosphere still strikingly singular today. Recommended to fans of 1990s French auteur games and SF cinema.