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Gain Ground (USA)

Sega Genesis / Mega Drive
🇬🇧
Reviewed in
1990
83
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✪ Reviewed on May 26, 2023
79

An original Sega action-puzzler where multiple characters cross labyrinthine arenas. Strange, demanding, truly unique, well worth trying out of curiosity.

Your verdict
Category
Action 1 player 12+
Description
Soldiers free prisoners by battling enemies in this Sega tactical action game for Mega Drive. Published by Sega, released in the United States in 1990. Action game with soldier teams saving hostages, isometric view, varied enemies and tactical progression.

Gain Ground review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
1/5
Story
"Anecdotal"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾0,35 MB 📅01/12/1990
Published by Sega

Gain Ground (Mega Drive) price, value & rarity

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Collector interest

The NTSC release of Gain Ground is the US version of Sega's game in a modest Genesis print.

An underrated gem

Halfway between action and tactics, this Sega arcade port asks you to lead a band of varied heroes to clear each battlefield. Its baffling concept long put players off, leaving it as a mere curiosity. Yet its strategic depth and co-op turn it into a tense puzzle, perfect for players who like to think fast.

Is Gain Ground still worth playing in 2026?

A strategic action title by Sega adapted from arcade, Gain Ground offers a hybrid system between puzzle and action where you must traverse levels by saving your units. The soldiers with distinct abilities, two player cooperation and tactical difficulty make this title an absolutely original experience in the Mega Drive catalogue. Visually modest but with impressive design rigour, the title keeps a particular charm and remains a tactical curiosity still very interesting to discover today truly here indeed for any fan.

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