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Grand Theft Auto 2 (USA)

PlayStation
🇬🇧
Reviewed in
2000
86
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✪ Reviewed on June 27, 2023
80

Grand Theft Auto 2 modernizes the concept with a futuristic city split into three districts, a gang reputation system and more elaborate missions. Deeper than its predecessor, it refines the criminal sandbox formula while keeping the series' iconic isometric view.

Your verdict
Category
Open-World 1 player 18+
Description
Sequel to Grand Theft Auto, transposed to an unnamed futuristic city where three gangs clash in parallel. Created by DMA Design and Rockstar Games, released in 1999 in the United States and Europe with a revision and French version. Top-down view, gang respect mechanic, multiple missions per boss, urban 3D environments and non-linear storyline. European multilingual editions.

Grand Theft Auto 2 review

4/5
Art direction
"Striking"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,36 GB 📅25/10/2000
Published by Take-Two Interactive

Grand Theft Auto 2 (PS1) price, value & rarity

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Collector interest

A top-down sequel that pushes urban life and gangs further before the series' big 3D turn, still very common on the market. Its interest lies mainly in its place as the last overhead entry, a hinge before the shift that would make the franchise's fortune. An affordable piece, valued more for this transitional role than for scarcity.

A questionable morality

Seen from above, the city is just one big playground where everything is up for borrowing: you commandeer passersby's cars, string together jobs for the mob and settle setbacks with a bat or a pistol. The criminal climb plays out as a high score to beat, and the urban diorama soaks up your antics without you ever pausing a single second to feel guilty.

Is Grand Theft Auto 2 still worth playing in 2026?

Grand Theft Auto 2 modernises the concept with a futuristic city in three districts, a gang reputation system and more elaborate missions. Deeper than its predecessor, it polishes the isometric sandbox formula with a richer universe and gang system influencing mission availability. Rockstar (ex-DMA) signs a transition toward the franchise's modern grammar. A genuinely interesting detour today.

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