Guilty Gear XX Slash - The Midnight Carnival (Japan)
PlayStation 2
🇯🇵
Reviewed in 2005
88
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✪ Reviewed on November 22, 2024
82
Slash version of Guilty Gear XX with new characters and revised Burst mechanics. Intermediate step between Reload and Accent Core in competitive evolution. Appreciated for its new roster additions and notable balancing adjustments.
Your verdict
Category
Fighting2 players12+
Description
An intermediate step between Reload and Accent Core, released in 2005 (Japan, Korea). Slash adds two characters (A.B.A. and Order Sol), an expanded Survival mode and several combo tweaks. The last update before Accent Core's major overhaul and a milestone in the evolution of the XX branch.
Guilty Gear XX Slash - The Midnight Carnival review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
3/5
Story
★★★★★
"Solid"
Hand-drawn high-definition sprites, flamboyant poses and heavy-metal imagery: Arc System Works' rock style bursts out every round. The energy of the animation and the boldness of the character design turn combat into a visual concert. This aesthetic strike, theatrical and furious, has lost none of its brilliance.
Signed by Daisuke Ishiwatari, the music makes a raging heavy metal scream, matching the stylised fury of the fights. Distorted riffs and blazing solos electrify every duel with an unabashed hard-rock energy. This blazing sonic identity, set from this first entry, would become the hallmark of a cult series.
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Obsessive"
Mastering a nervy combat system blending Roman Cancels, air dashes and pinpoint combos turns every duel into a field of expression you constantly want to deepen. Unlocking characters and modes keeps reviving the practice. The technical barrier is high for the newcomer, but this stylish fire, its charismatic roster and its frenzied metal keep a formidable pull.
Difficulty
"Difficult"
Lifespan
"Massive"
A new revision of the series, Slash rebalances the characters and further enriches a fearsomely technical combat system. Mastering the additions, fine-tuning your strings and battling relentlessly revives the practice. That continuous refinement, true to Guilty Gear, guarantees a lifespan versus fans savour.
Technical info
💾1,6 GB📅29/09/2005
Published by Sammy
Guilty Gear XX Slash - The Midnight Carnival (PS2) price, value & rarity
An iteration of Arc System Works' Guilty Gear XX branch, endlessly refining the roster and balance of a 2D combat system held as an absolute reference of technicality. Still fairly widespread in the West, its interest lies in this quest for competitive refinement rather than scarcity. A prime piece for 2D versus fans wanting an accomplished version of the line.
Better with friends
A beefed-up iteration of the anime brawler, readjusting the powers and adding offensive options to reignite the war of theories. The competition stays a pure sprint of aggression, where initiative and reading jumps decide everything in a flash. Spectacular and sharp, it offers duelists a new reading grid to explore together, and every supposed imbalance becomes a pretext for endless rematches.