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Hellnight (Europe)

PlayStation
🇩🇪 🇬🇧 🇫🇷
Reviewed in
1999
70
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✪ Reviewed on January 10, 2024
62

Hellnight is a PS1 corridor dungeon crawler with an oppressive horror atmosphere. Fleeing rather than fighting an indestructible monster creates unique tension. An atypical and overlooked horror title by Atlus, worth discovering for fans of atmospheric horror.

Your verdict
Category
Survival 1 player 16+
Description
First-person survival horror where a man and a woman try to flee an underground complex overrun by a monstrous creature. Created by Atlus and Konami, released in 1998 in Japan and in 1999 in Europe. No combat possible, fleeing and stealth as only options, oppressive atmosphere, contextual puzzles and partner choice affecting the adventure. European edition.

Hellnight review

3/5
Art direction
"Polished"
2/5
Music
"Decent"
2/5
Story
"Classic"
Gameplay
"Solid"
Fun
"Mild"
Addictiveness
"Light"
Difficulty
"Difficult"
Lifespan
"Average"
Technical info
💾0,4 GB 📅01/10/1999
Published by Atlus

Hellnight (PS1) price, value & rarity

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Collector interest

Hellnight is a first-person corridor dungeon crawler whose horror hinges on fleeing an indestructible monster rather than fighting it. Published by Atlus, this PAL release (English, French, German) never reached the United States, making it one of the only Western versions and pushing its value well above the PS1 average. Its territorial scarcity and reputation for overlooked atmospheric horror make it a precise target for genre enthusiasts.

An underrated gem

A first-person survival horror in which you flee, never fight, a creature that hunts you relentlessly through oppressive underground passages. Its crude production and contemplative pace doomed it to obscurity. Its pure dread and radical stance will win over fans of atmospheric horror ahead of its time.

Is Hellnight still worth playing in 2026?

A Japanese first person survival horror published by Konami, Hellnight traps the player in Tokyo's underground, chased by a relentless creature, accompanied by companions who can die and whom you replace as you flee. The absence of weapons and the tension of pure pursuit create a rare, original dread. The austere production and the slow pace ask for commitment. A confidential gem for fans of atmospheric horror and combat free survival.

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