Collector interest
The forgotten Atlanta 1996 Olympic mascot, Izzy carries a marketing failure that paradoxically makes it collectible: the character flopped publicly, and this Ubisoft title, released late in 1995 on a fading PAL market, sold poorly. A childish, unremarkable game in itself, but the object earns its keep through distribution scarcity and curiosity status, a relic of botched Olympic merchandising. Sought by oddity hunters more than players.