Description
The eleventh main 2D entry, released in arcades in 2005 on Atomiswave and ported to PS2 between 2006 and 2007 (Canada, US, Europe, Japan). A direct sequel to KOF 2003, extending the three-character tag system and closing the Tales of Ash saga with an ambitious story. For many, SNK Playmore's 2D peak.
King of Fighters XI, The review
This entry introduces the tag system, letting you swap your fighters mid-combat for devastating combos and renewed team strategy. The edge of the exchanges and the plethoric roster work wonders. Switching at the right moment to turn a duel around delivers an instant thrill. Technical, generous and exhilarating, an underrated peak of 2D versus.
Built around team play with mid-assault tag switching, this entry unfolds a hearty roster and a technical system of great richness. Mastering the transitions, assembling your trios and battling in versus fills long hours. That depth, inherent to the series, earns the title a stubborn reputation as a demanding fighting game.