RomWize

Magye Jeongi Disgaea (Korea)

PlayStation 2
🇰🇷
Reviewed in
2003
82
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✪ Reviewed on August 29, 2024
76

Korean version of Disgaea, one of the finest tactical RPGs ever created. Absurd humour, infinitely deep game mechanics and the level system pushed to extremes create a unique experience. The Korean version for South Korean players wanting this localisation.

Your verdict
Category
Tactics 1 player 12+
Description
Korean edition of Nippon Ichi's Disgaea - Hour of Darkness released in 2003, distributed as "Magye Jeongi Disgaea." Nippon Ichi's signature tactical-RPG, in which demon prince Laharl reconquers the Netherworld after his father's death. An extremely high-ceiling combat system, absurd humor and endless classes.

Magye Jeongi Disgaea review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
MAX
Story
"Masterful"
A demon prince roused to reclaim his throne, Laharl crosses a Netherworld as unhinged as it is endearing. Beneath the absurd humour and tasty one-liners hides a genuine point about love, justice and redemption. This clever writing, able to make you laugh and then move you, founded the identity of a cult saga.
Gameplay
"Excellent"
Fun
"Pleasant"
Difficulty
"Difficult"
Technical info
💾0,4 GB 📅26/09/2003
Published by Eidia

Magye Jeongi Disgaea (PS2) price, value & rarity

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Collector interest

The Korean edition of Disgaea, from a market with narrow physical distribution, which makes it markedly rarer than its Japanese and Western counterparts. This local release appeals to collectors attentive to thinly documented regional runs of Nippon Ichi's tactical RPG. Its desirability rests mainly on this geographic scarcity rather than on the game's distribution.

Is Magye Jeongi Disgaea still worth playing in 2026?

Released in 2003 on PS2 and known in the West as Disgaea - Hour of Darkness, Nippon Ichi's project is one of the deepest and most excessive tactical RPGs ever conceived. The grid system, the lift and throw mechanics, the Dark Assembly and above all the ability to climb to level 9999 in endless Item Worlds offer near bottomless depth. The writing, parodic and endearing, carries prince Laharl with offbeat humour. The sprite aesthetic has charm and the replay value is colossal. Essential for devotees of turn based strategy and of limitless progression who treat number growth as a game in itself.

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