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Max Payne (Japan)

PlayStation 2
🇯🇵
Reviewed in
2001
74
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✪ Reviewed on January 9, 2026
68

Remedy neo-noir TPS with bullet-time mechanics and comic strip storytelling. Max Payne, a grieving cop, hunts his enemies across a rainy wintry New York. Gunfight slow-motion, noir atmosphere and intense plot make it a memorable PS2 title.

Your verdict
Category
Third-Person Shooter 1 player 16+
Description
A Remedy and Rockstar Games third-person shooter released in 2002 (Japan, Europe, US), a console port of the 2001 PC game. Snowy New York, winter, cop Max Payne tracks down those responsible for his family's death. The signature bullet time, hard-boiled monologues and comic-book aesthetic: a narrative classic of the PS2.

Max Payne review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
MAX
Story
"Masterful"
A cop broken by the murder of his family, Max sinks into an icy New York to slake a vengeance with no way out. Narrated like an illustrated noir novel, the tale distils fatalism, pain and hard-boiled metaphors of rare intensity. This despairing thriller imposed an unheard-of tone, imitated ever since.
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Average"
Technical info
💾1,5 GB 📅06/12/2001
Published by Rockstar Games

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Is Max Payne still worth playing in 2026?

A third person action game from Remedy, Max Payne imposes bullet time on the genre, letting you slow time for choreographed gunfights of unprecedented intensity. The despairing neo-noir narrative, told in comic panels, and the snowbound New York atmosphere give the title a real literary identity. The stiffness of some sequences and a dated PS2 production have aged. A classic of action gaming to recommend for fans of stylish gunplay and cinematic noir storytelling.

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