The Prince rolls his ball into animal lands to fix his cousin's damage, and it's as tender as it is completely absurd. A handful of loopy stages, off-kilter pop score; the Katamari spirit alive in the hand.
Your verdict
Category
Puzzle1 player3+
Description
The Prince rolls his magic katamari to absorb everything in its path and rebuild the animal islands devastated by the King's cousin's storm. Published by Namco, released in the USA in March 2006. Animal-themed levels, customisable katamari, playable cousin in ad hoc mode, eccentric pop soundtrack from the series. Multilingual version.
Me & My Katamari review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
2/5
Story
★★★★★
"Classic"
A tangy collage of everyday objects, minimalist shapes and dazzling pop colours: the aesthetic embraces a joyful, deliberate naivety. The absurd accumulation becomes a hypnotic, euphoric visual ballet. This graphic whimsy, unique and unbridled, makes the game an oddity as strange as it is irresistible.
Deliciously unhinged, Yu Miyake's music strings together jazz, bossa, j-pop and zany choirs in an explosion of good cheer. The unforgettable "Katamari on the Rocks" sets the tone for a sonic universe as offbeat as it is irresistible. This musical madness, unique and joyful, is the whole charm of this little video-game UFO.
Gameplay
"Solid"
Fun
"From the very first seconds"
Rolling a sticky ball that gathers everything in its path, from paperclip to building: this absurd, hypnotic concept delivers a unique satisfaction. Watching your katamari grow before your eyes and swallow ever bigger objects is strangely gleeful. Colourful, offbeat and cradled by an earworm soundtrack, a puzzle of skill as tender as it is irresistible.