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Mega Man X5 (USA)

PlayStation
🇬🇧
Reviewed in
2001
78
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✪ Reviewed on January 27, 2026
70

Mega Man X5 features a timed mission system that determines the ending obtained, adding replayability. Both X and Zero are playable with their distinct styles. A solid entry despite controversial narrative direction with character names taken from Guns N' Roses.

Your verdict
Category
Platformer 1 player 7+
Description
Capcom sequel in the Mega Man X series facing the Sigma Virus and threatened by the fall of the Eurasia Colony. Created by Capcom, released in 2000 in the United States and Europe under the Mega Man X5 title. Eight new Mavericks with Guns N' Roses references, playable X and Zero with evolved armors, sixteen-hour apocalyptic countdown and rock soundtrack. Western edition under the Mega Man X5 title.

Mega Man X5 review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
1/5
Story
"Anecdotal"
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Engaging"
Difficulty
"Difficult"
Lifespan
"Average"
Technical info
💾0,33 GB 📅01/02/2001
Published by Capcom

Mega Man X5 (PS1) price, value & rarity

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Collector interest

The American version of Mega Man X5, long taken to be the intended conclusion of the X series with its space-colony fall plot. Its place as a narrative high point gives it a particular aura among fans, and the US NTSC version remains the reference for those following the original chronology. Desirability rests on this status as the supposed finale and on steady demand from the Mega Man community.

Memorable bosses

Under the threat of a space colony about to crash, the fights are steeped in fresh urgency. X and Zero face a new wave of Mavericks while the mercenary Dynamo regularly crosses blades with them. Between weaknesses to exploit and a looming countdown, the tension climbs to a craftier Sigma than ever. A dense dramaturgy that darkens the formula.

Is Mega Man X5 still worth playing in 2026?

The fifth entry in the X branch on PlayStation, Mega Man X5 extends Capcom's action platforming with playable X and Zero, a story countdown around the fall of a space colony and a substantial upgrade system. The fluidity, the wealth of weapons and the dramatic tension win over the faithful. The uneven level design and a sometimes capricious difficulty divide opinion. A good entry for fans of demanding action platforming and Mega Man X followers eager to continue the adventure.

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