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Megami Ibunroku - Persona - Be Your True Mind (Japan)

PlayStation
🇯🇵
Reviewed in
1996
82
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✪ Reviewed on February 16, 2026
76

The first Persona on PS1, precursor to one of the most important JRPG series. Persona fusion system in contemporary Tokyo with Jungian psychology themes. Dark, ambitious and sometimes bewildering but foundational. The western version had significant cuts compared to the Japanese original.

Your verdict
Category
RPG 1 player 16+
Description
First Japanese entry in Atlus's Persona series, where high school students in a cursed coastal town discover the power to summon their Personas to fight Demons. Created by Atlus, released in 1996 in Japan with a revision under the Megami Ibunroku Persona Be Your True Mind title. Six-character turn-based combat with Persona summons, first-person dungeon exploration, over a hundred Personas to fuse and contemporary Japanese soundtrack. Japanese edition with revision.

Megami Ibunroku - Persona - Be Your True Mind review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Excellent"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Difficult"
Lifespan
"Long"
Technical info
💾0,39 GB 📅20/09/1996
Published by Atlus

Megami Ibunroku - Persona - Be Your True Mind (PS1) price, value & rarity

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Collector interest

The Japanese version of the very first Persona, a branch of the Megami Tensei label blending dungeon crawler with high-schoolers facing the supernatural, the founding act of a now-global saga. This original edition appeals to those wanting the native root of a phenomenon, before its sequels and remakes. Its limited local run and series-seed status support a sought value.

Is Megami Ibunroku - Persona - Be Your True Mind still worth playing in 2026?

Megami Ibunroku - Persona - Be Your True Mind is the first PS1 Persona, precursor to one of the most important JRPG series. Persona fusion in contemporary Tokyo with Jungian psychology themes, Atlus's title lays the foundations of a major ludic mythology. Dark art direction and demon conversation negotiations remain saga signatures. A genuinely interesting detour today.

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