Failed Midway spin-off. 2D action-adventure centred on Sub-Zero, screen-by-screen platforming, fixed-camera fights. Clunky, slow, hard for the wrong reasons (needlessly complex combo inputs). Skip even as an MK fan.
Your verdict
Category
Action Adventure1 player16+
Description
Platform action prequel to Mortal Kombat developed by Avalanche Software and published by Midway in 1997 in Europe and North America. Sub-Zero alone on a journey through seven temples, fights against Lin Kuei monks, puzzles, unlockable spells and fatalities lifted from the series.
Mortal Kombat Mythologies - Sub-Zero review
3/5
Art direction
★★★★★
"Polished"
3/5
Music
★★★★★
"Memorable"
2/5
Story
★★★★★
"Classic"
Gameplay
"Decent"
Fun
"Pleasant"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾0,01 GB📅13/10/1997
Published by Midway
Mortal Kombat Mythologies - Sub-Zero (N64) price, value & rarity
The same failed Mortal Kombat spin-off from Midway, here in the NTSC-USA version of October 1997. The American run was far larger than the European one, so loose and complete copies stay affordable while only sealed examples soar. The title carries no underlying demand; its value rests solely on the sealed artifact, not on its reputation, which is dismal.
A questionable morality
A spin-off where the brawling saga swaps the arena for adventure: you play a ninja questing for a sacred artifact, which mostly amounts to methodically liquidating every guard you cross along the way. The hero calls it a noble mission, yet leaves behind a corridor of corpses impeccably cleared, fatalities included, with nobody ever thinking to hold it against him.