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P3 - Persona 3 (Europe)

PlayStation 2
🇬🇧
Reviewed in
2008
86
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✪ Reviewed on January 28, 2024
80

P3 Persona 3 is love at first dungeon. High school by day, demon-haunted tower by night, social links that hit hard. The atmosphere and that ending stick around for years.

Your verdict
Category
RPG 1 player 16+
Description
European Atlus and Koei edition released in 2008, distributed as "P3 Persona 3." The European version of the Japanese Persona 3 FES, which includes the main scenario ("The Journey") and the "The Answer" epilogue. An urban JRPG in which Iwatodai high school students fight Shadows at midnight, in a formula blending social life management and dungeon exploration. A pillar of the franchise.

P3 - Persona 3 review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
MAX
Story
"Masterful"
Omnipresent electric blue, an interface as stylish as a fashion magazine and character design by Soejima: the game makes graphic design a genuine manifesto. The pop elegance and chromatic coherence turn every menu into a visual pleasure. This art direction, sleek and iconic, redefines the style of the Japanese RPG.
Gameplay
"Excellent"
Fun
"Pleasant"
Difficulty
"Difficult"
Technical info
💾3 GB 📅29/02/2008
Published by Atlus

P3 - Persona 3 (PS2) price, value & rarity

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Collector interest

The European PAL edition of Persona 3, an Atlus RPG whose local release was late, limited and barely reprinted, in a region where the series stayed niche before its later explosion. Its appeal lies in this cramped European distribution, which made a complete copy one of the most hunted PS2 Personas on the continent. A leading target for Atlus collectors in Europe.

A cult cover

On a cold, cutting blue, the silent hero holds the Evoker to his temple, a chilling gesture that became the game's emblem. The graphic layout, close to a fashion magazine, and the 'memento mori' motto set a stylish urban melancholy. Bold and recognizable above all others, the image imposes a visual identity that renewed the J-RPG.

Is P3 - Persona 3 still worth playing in 2026?

Released in 2006 on PS2, Atlus' project laid the foundations of the modern Persona by blending high school life simulation with nightly exploration of a demonic tower, Tartarus, during the Dark Hour. The striking concept of summoning your Persona by pressing an Evoker to your temple installs a singular tone, between melancholy and fascination with death. The calendar management, the social links and the hip hop soundtrack by Shoji Meguro forge a strong identity. The limited control of allies in combat divides. A milestone of the Japanese RPG, recommended for fans of the genre and of grave coming of age tales with a haunting atmosphere.

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