Rockman EXE 4 Blue Moon on GBA, Japanese version of the 4th EXE episode. Interesting tournament format but disappoints compared to 3. For die-hard series fans.
Your verdict
Category
Action RPG1 player7+
Description
Rockman EXE 4 action RPG on GBA, developed and published by Capcom in Japan in January 2004. Netto and Rockman.EXE compete in the World Three tournament facing powerful Net Navis exclusive to the Blue Moon version. New corruptive Dark Chips with risk-reward, Soul Unisons and link cable trading with Red Sun version. Japanese version known in the West as Mega Man Battle Network 4 Blue Moon.
Rockman EXE 4 - Tournament Blue Moon review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
3/5
Story
★★★★★
"Solid"
Gameplay
"Solid"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Massive"
Climbing the World Three tournament means farming Battle Chips relentlessly, and that's where the hours pile up: fine-tuning your folder, weighing the risk-reward Dark Chips and unlocking Soul Unisons keeps you battling for ages. Cable-link trading with the Red Sun version rounds out a collection many players spent dozens of hours completing, which is why it's still seen as a dense, endlessly replayable action RPG.
Technical info
💾4,1 MB📅22/01/2004
Published by Capcom
Rockman EXE 4 - Tournament Blue Moon (GBA) price, value & rarity