Even more ambitious Sakura Taisen sequel, with a more developed scenario and enriched mechanics. Remarkable production value for a Saturn game. Endearing new recruits. The series peak on the console, unmissable.
Your verdict
Category
RPG2 players12+
Description
Sequel to Sakura Taisen with an expanded troop and a darker threat facing Tokyo. Published by Sega, released in Japan in 1998. New Hanagumi flowers and outside units joining the Imperial Flower Division, refined in-battle tactical system, emotionally intense narrative and an even richer musical soundtrack. A fan-acclaimed sequel, selling six million copies.
Sakura Taisen 2 - Kimi, Shinitamou Koto Nakare review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
MAX
Story
★★★★★
"Masterful"
Japanese steampunk and polished anime design: uniformed heroines, steam mechs and retro-futuristic cities compose a universe of singular elegance. The richness of the illustrations and the animated cutscenes overflow with charm. This art direction, refined and warm, illustrates the whole cachet of the series.
Theatrical and flamboyant, Kohei Tanaka's music blends rousing marches, romantic ballads and sung numbers worthy of a revue. The anthem "Geki! Teikoku Kagekidan" galvanises every battle with a jubilant emphasis. This lyrical breadth, at the crossroads of operetta and video game, makes the whole singular charm of the series.
Picking up the adventures of Tokyo's steam-powered theatre troupe, this sequel blends romance, camaraderie and supernatural threat with new scope. Richer and more moving, the tale deepens its heroines and their bonds up to a striking finale. Often held to be the peak of the series, it combines spectacle and tenderness with flair.
Gameplay
"Solid"
Fun
"Pleasant"
Addictiveness
"Obsessive"
Alternating between timed-choice visual novel phases and tactical grid battles weaves a tale where bonding with the heroines directly shapes combat. Each chapter revives the urge to know what comes next and to deepen your relationships. The dialogue runs long, but the attachment to the characters and the alternation of genres hold you for the long haul.
Difficulty
"Balanced"
Lifespan
"Massive"
Blending theatre, romance and mecha battles, this sequel expands the troupe and unfolds a long campaign paced by the bonds you forge with your partners. Refining your relationships, optimising your turn-based fights and replaying to explore each path feed many hours. That richness, marrying simulation and strategy, offers a lifespan genre fans savour.
Technical info
💾0,41 GB📅04/04/1998
Published by Sega
Sakura Taisen 2 - Kimi, Shinitamou Koto Nakare (Saturn) price, value & rarity
Original Japanese Saturn edition of Sakura Taisen 2 Kimi Shinitamou Koto Nakare, distributed by Sega in April 1998 as a Rev A revision, a direct sequel to the first that significantly broadens the cast and the Sakura Taisen 2 narrative arc. Sega Japan run was short facing the imminent Saturn end of life, jewel case with intact obi, and the central position of the second volume in the Hiroi Oji dramaturgy makes it for Sega CS completists a critical archive object. Complete with obi clearly sought after.
Is Sakura Taisen 2 - Kimi, Shinitamou Koto Nakare still worth playing in 2026?
A direct enriched sequel of the Sega saga, Sakura Taisen 2 extends the visual novel and tactical RPG formula with more mature scenario and enriched combat system. The sublime manga art direction, new theatrical soundtrack and ever more cinematographic staging make it a saga peak on Saturn. For anyone who loved the first Sakura Taisen or seeking a saga peak, an absolutely essential recommendation today still without the slightest hesitation on the Sega machine truly here indeed.