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Scott Pilgrim vs. The World: The Game (Europe)

Nintendo Switch
🇩🇪 🇬🇧 🇪🇸 🇫🇷 🇮🇹 🇵🇹 🇷🇺
Reviewed in
2021
80
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✪ Reviewed on January 23, 2025
80

The return of this cult beat-em-up is a treat: vivid pixel art, geeky references and four-player mayhem. The Streets of Rage style progression with upgrades adds depth. A bit repetitive solo, but in a group it is a guaranteed party.

Your verdict
Category
Beat-'Em-Up 4 players 12+ Co-op
Description
Scott and friends brawl across Toronto to win Ramona's heart. Published by Ubisoft, released worldwide in 2021. Comic-inspired combos and specials, leveling up and shops, four playable heroes, retro pixel art and rowdy co-op for up to four.

Scott Pilgrim vs. The World: The Game review

4/5
Art direction
"Striking"
MAX
Music
"Legendary"
2/5
Story
"Classic"
Anamanaguchi electrifies the beat 'em up with turbocharged chiptune-rock, where 8-bit bleeps rub shoulders with crunchy guitars and punk drums. Every level pulses to that pixelated, nostalgic energy, perfect for brawling in rhythm, and the game's long-awaited return rekindled affection for this cult score.
Gameplay
"Excellent"
Addictiveness
"Captivating"
Difficulty
"Easy"
Lifespan
"Average"
Technical info
💾0,5 GB 📅14/01/2021
Published by Ubisoft

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Memorable bosses

A retro beat'em up drawn from the cult comic, this title lines up seven evil exes turned into bosses with sharp personalities and colorful attacks. Co-op for up to four, it blends combos, pattern reading and a dash of RPG in clashes as funny as they are rhythmic. Paul Robertson's pixel-art direction and Anamanaguchi's music make every duel unforgettable.

Better with friends

Pixelated nostalgia and four-player street brawling: you pound in rhythm, rack up combos and share a screen that gets gleefully crowded once everyone's swinging at once. Cooperation mingles with a touch of friendly chaos, between stolen kicks and enemies you scrap over. The light tone, the references and the difficulty that pushes mutual aid make it a beat-'em-up you'll happily relaunch for a retro run with friends.

Is Scott Pilgrim vs. The World: The Game still worth playing in 2026?

This port has a peculiar history, the game having vanished from stores for years before its return. Today this beat'em up holds up mainly thanks to Paul Robertson's pixel art, exceptionally lively, and Anamanaguchi's soundtrack. The leveling and shop systems add a slight grind to a genre usually built on directness, and playing solo soon exposes its repetition. Yet with four on a couch, the energy takes over again. We recommend it to comic fans and lovers of carefree co-op, less to those after a deep combat system.

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