The sequel beefs up conflict zones and strengthens online co-op via infrastructure on top of ad hoc. SOCOM Fireteam Bravo 2 confirms the franchise's tactical seriousness on PSP; ideal for team sessions.
Your verdict
Category
Action4 players16+
Co-op
Description
Sequel to Fireteam Bravo with new Navy SEALs operations in expanded conflict zones and enhanced online co-operation. Published by Sony Computer Entertainment, released in the USA in November 2006. New conflict zones, expanded ad hoc co-operation and versus, online modes via infrastructure, original storyline. Multilingual version.
SOCOM - U.S. Navy SEALs - Fireteam Bravo 2 review
4/5
Art direction
★★★★★
"Striking"
3/5
Music
★★★★★
"Memorable"
3/5
Story
★★★★★
"Solid"
The theatres of operation are told apart by their vegetation and weather: jungle saturated with humidity where haze eats the background, dry plateaus swept with dust, coastal villages of whitewashed walls. Night operations tip into intensifier green, and the silhouette of palm trees becomes the only cue for depth.
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,62 GB📅07/11/2006
Published by Sony
SOCOM - U.S. Navy SEALs - Fireteam Bravo 2 (PSP) price, value & rarity
Is SOCOM - U.S. Navy SEALs - Fireteam Bravo 2 still worth playing in 2026?
A sequel to Sony's tactical shooter, SOCOM Fireteam Bravo 2 enriches the Navy SEALs operations with new, larger conflict zones, fuller online co-op and an expanded arsenal. The tactical seriousness, the readability of missions and the convivial multiplayer stay the great strengths, in an entry more generous and accomplished than the first. The pad-shooting handling still takes adjustment. An estimable pick for fans of retro tactical shooting and online co-op on PSP.