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Star Wars - Republic Commando (Europe)

Xbox
🇬🇧 🇪🇸 🇮🇹
Reviewed in
2005
82
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✪ Reviewed on March 24, 2023
76

Tactical Star Wars FPS featuring Delta Squad, an elite commando unit. Satisfying cover and team command gameplay. Surprisingly mature narrative for Star Wars. One of the best Star Wars FPS games ever made, often overlooked.

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Category
Action 4 players 16+
Description
Delta Squad, an elite Republican commando unit, carries out missions in the ruins of Geonosis, the jungles of Kashyyyk, and the corridors of Coruscant during the Clone Wars. Published by LucasArts, released in 2005 in the United States and Europe. Tactical FPS with four commandos in complementary roles, real-time squad orders, narration by RC-1138 known as Boss, and a darker, more military take on the Star Wars universe.

Star Wars - Republic Commando review

4/5
Art direction
"Striking"
4/5
Music
"Excellent"
4/5
Story
"Captivating"
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾5,1 GB 📅01/03/2005
Published by LucasArts

Star Wars - Republic Commando (Xbox) price, value & rarity

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Collector interest

A tactical shooter from LucasArts, Star Wars Republic Commando puts the player at the head of a clone commando in a praised squad approach and a singular military atmosphere. Become fairly rare on Xbox, especially in its Japanese pressing, its interest lies in this fresh angle within the license and these tight runs. A piece valued by fans of Star Wars tactical shooting.

Better with friends

A tactical shooter where you command an elite commando squad on infiltration missions, playable cooperatively to share roles. Mutual aid is at the heart of the experience: marking targets, synchronizing assaults and covering a teammate under fire turns every room into a team problem to solve. Immersive and snappy, it rewards coordination and offers a shared adventure of hushed, galvanizing tension.

Is Star Wars - Republic Commando still worth playing in 2026?

Released in 2005, LucasArts' project offers a tactical view of the Clone Wars in first person, at the head of a four soldier commando. The simple orders on the pad, the readability of objectives and the writing of the squadmates give real personality to the formula. The art direction of the locations and the Maori choir score install a unique atmosphere. The closure of online play shuts down the cooperative layer and the runtime stays modest. Recommended today for Star Wars devotees and for fans of authorial tactical shooters curious about an underrated LucasArts signature on the original Xbox.

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