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Star Wars - Rogue Squadron III (Japan)

also known as Star Wars - Rogue Squadron III - Rebel Strike
GameCube
🇯🇵
Reviewed in
2003
70
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✪ Reviewed on May 5, 2026
62

Rebel Strike sequel from Factor 5, still piloting but also with ground sections. Generous idea, slightly uneven execution and space battles still sublime. Less balanced than Rogue Leader but a great Star Wars spectacle, especially in split-screen co-op.

Your verdict
Category
Action 4 players 12+ Co-op Split screen
Description
Rogue Squadron pilots battle Empire forces in this third Factor 5 GameCube Star Wars Rogue Squadron, Japanese version. Published by LucasArts, released in Japan in November 2003. Aerial action game with ground and space missions, new Star Wars battles.

Star Wars - Rogue Squadron III review

4/5
Art direction
"Striking"
MAX
Music
"Legendary"
2/5
Story
"Classic"
In the lineage of its predecessor, the game unfurls the immortal Star Wars themes in orchestral arrangements of rare richness, signed Factor 5. Triumphant brass and heroic flights magnify every aerial mission. This sonic grandeur, faithful to the saga, wraps the action in an immediate emotion.
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾1,2 GB 📅20/11/2003
Published by LucasArts

Star Wars - Rogue Squadron III (GameCube) price, value & rarity

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Collector interest

The Japanese version of Rogue Squadron III Rebel Strike, the Star Wars aerial action game by Factor 5, a technical showcase for the GameCube. With the Japanese market little receptive to Star Wars games, its local run was very limited, making it a markedly rarer variant than the Western editions. Its desirability rests on that regional scarcity and the studio's technical prestige, references sought by Star Wars collectors.

Is Star Wars - Rogue Squadron III still worth playing in 2026?

Released in 2003, this Factor 5 entry extends the Rogue Squadron trilogy by mixing free flight, rail sequences and ground phases set in the heart of the original trilogy. The fighter handling remains a model of arcade feel, readable and thrilling, and the staging exploits the machine remarkably. The two player co op mode adds real conviviality. The less inspired on foot passages and a sometimes harsh difficulty show, yet fans of aerial shooting and of Star Wars find a spectacle that still impresses.

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