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Star Wars - Rogue Squadron III - Rebel Strike (USA)

GameCube
🇩🇪 🇬🇧 🇪🇸 🇫🇷 🇮🇹
Reviewed in
2003
70
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✪ Reviewed on May 5, 2026
62

Rebel Strike sequel from Factor 5, still piloting but also with ground sections. Generous idea, slightly uneven execution and space battles still sublime. Less balanced than Rogue Leader but a great Star Wars spectacle, especially in split-screen co-op.

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Category
Action 4 players 12+ Co-op Split screen
Description
Rogue Squadron pilots battle Empire forces in this third Factor 5 GameCube Star Wars Rebel Strike. Published by LucasArts, released in the United States in November 2003. Aerial action game with on-foot, vehicle and space missions and multiplayer missions.

Star Wars - Rogue Squadron III - Rebel Strike review

4/5
Art direction
"Striking"
MAX
Music
"Legendary"
2/5
Story
"Classic"
In the lineage of its predecessor, the game unfurls the immortal Star Wars themes in orchestral arrangements of rare richness, signed Factor 5. Triumphant brass and heroic flights magnify every aerial mission. This sonic grandeur, faithful to the saga, wraps the action in an immediate emotion.
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾1,2 GB 📅20/10/2003
Published by LucasArts

Star Wars - Rogue Squadron III - Rebel Strike (GameCube) price, value & rarity

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Collector interest

The first North American revision of Rogue Squadron III Rebel Strike, the Rev 1 marking distinguishing this pressing from later runs. That traceability interests methodical Star Wars collectors who favour first presses of a GameCube technical peak. Its desirability rests on Factor 5's prestige and the hunt for early variants, the object documenting the evolution of the title's American editions.

Is Star Wars - Rogue Squadron III - Rebel Strike still worth playing in 2026?

Released in 2003, this Factor 5 entry extends the Rogue Squadron trilogy by mixing free flight, rail sequences and ground phases set in the heart of the original trilogy. The fighter handling remains a model of arcade feel, readable and thrilling, and the staging exploits the machine remarkably. The two player co op mode adds real conviviality. The less inspired on foot passages and a sometimes harsh difficulty show, yet fans of aerial shooting and of Star Wars find a spectacle that still impresses.

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