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Stranger of Sword City (USA)

PlayStation Vita
🇬🇧
Reviewed in
2016
70
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✪ Reviewed on September 26, 2025
65

Dungeon crawler RPG in a dark fantasy medieval dungeon. First-person dungeon exploration, varied classes. For Japanese dungeon crawl fans seeking a challenge.

Your verdict
Category
RPG 1 player 16+
Description
An adventurer explores cities of an Asian fantasy world to master combat arts and magic in this dungeon RPG. Published by NIS America, released in the United States in May 2016. First-person dungeon RPG with class and mastery system, dark narrative and unique atmosphere. US edition.

Stranger of Sword City review

4/5
Art direction
"Striking"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Solid"
Fun
"Frustrating"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Technical info
💾0,52 GB 📅10/05/2016
Published by NIS America

Stranger of Sword City (PS Vita) price, value & rarity

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Collector interest

Stranger of Sword City carries the old-school dungeon crawler tradition onto Vita, in a NIS America run tailored for an initiated audience. The genre's harshness limited its reach, and thus its physical volume, with no later repress. Its desirability lies in this avowed first-person dungeon niche, sought by a circle of loyal devotees rather than the broad market.

An underrated gem

A bleak, mature dungeon-crawler that sends inter-dimensional castaways to hunt monsters in a dark-fantasy world of merciless management. Its austerity and difficulty put off casual players. For strategists who love permadeath, optimization and a somber mood, it's a demanding, rewarding dungeon far too little known.

Is Stranger of Sword City still worth playing in 2026?

A dungeon RPG from Experience Inc., Stranger of Sword City projects the player into a parallel dark fantasy world, where crash survivors form lineages and explore labyrinthine dungeons in first person view, through demanding turn based battles and a deep class system. The dark atmosphere, the tactical difficulty and the richness of customisation appeal to fans of the old school genre. The harshness of the progression and a receding narration remain typical of the school. For a fan of demanding dungeon RPGs or a patient strategist, the title keeps a preserved depth and atmosphere.

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