3D Super Robot Wars fighting, Japan-only. Roster from cult anime mecha (Mazinger, Gundam, etc.), spacious arenas, spectacular combat. For mecha die-hards, opaque without Japanese and the cultural background.
Your verdict
Category
Fighting2 players12+
Description
Super Robot fighting game on Nintendo 64.
Super Robot Spirits review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
2/5
Story
★★★★★
"Classic"
Mechs drawn from Japanese animation, detailed sprites and dazzling effects: the fighting game unfurls a robotic imagery full of panache. The faithfulness of the design and the energy of the clashes overflow with character. This visual direction, polished and dynamic, delights fans of mecha animation.
Energetic and martial, the music accompanies the giant-robot clashes with heroic themes cut for action. The nervy flights underline the excess of the battles and galvanise every mechanical assault. This sonic ardour, faithful to the spirit of the super-robot series, effectively serves the game's fire.
Gameplay
"Solid"
Fun
"From the very first seconds"
Pitting giant robots from cult series against each other, unleashing oversized attacks and savouring the staging: this fighting game bets everything on fan service and spectacle. The accessible handling lets you fire off supers with no restraint. Colourful and generous, it will above all delight mecha fans after a good blow-off.
Addictiveness
"Obsessive"
Piloting a familiar mech, unleashing its special attacks and snatching a tight round makes you want to try another robot from the roster right away. Climbing the arcade ladder and unlocking pilots keeps the session going. The production stays modest and the system lacks depth, yet the thrill of watching anime giants clash holds a likeable appeal.