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Taiko no Tatsujin - Appare Sandaime (Japan)

PlayStation 2
🇯🇵
Reviewed in
2002
72
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✪ Reviewed on August 27, 2024
64

Taiko no Tatsujin Appare Sandaime refines the Japanese rhythm formula. More songs, improved modes and festive vibe. A taiko peak on PS2 for fans.

Your verdict
Category
Rhythm 2 players 3+
Description
A Namco rhythm game released in 2002, the third Taiko no Tatsujin franchise entry on PS2 in Japan (Sandaime = Third Generation). The player strikes the Tatakon drum in rhythm with 38 songs (J-pop, One Piece anime, Final Fantasy, classical). Combo and Don/Ka note mechanics signature of the franchise. Japanese exclusive release with official drum compatibility.

Taiko no Tatsujin - Appare Sandaime review

4/5
Art direction
"Striking"
MAX
Music
"Legendary"
1/5
Story
"Anecdotal"
Drum in hand, you strike in time to an avalanche of J-pop hits, anime tunes and revisited standards, in a fairground atmosphere. The lively, colourful arrangements stick to the motion and keep up a gleeful energy. This festive musical generosity is the whole infectious joy of the Taiko series.
Gameplay
"Excellent"
Difficulty
"Balanced"
Technical info
💾0,44 GB 📅24/10/2002
Published by Namco

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Is Taiko no Tatsujin - Appare Sandaime still worth playing in 2026?

A rhythm game from Namco, this Taiko no Tatsujin transposes the Japanese drum arcade cabinet to PS2, where you hit the centre and rim of a taiko to the beat of J-pop, anime and classics, ideally with the dedicated drum controller. The crystal clear simplicity, the generous tracklist and the physical joy of hitting make it a fiercely convivial festive game. The language barrier in the menus and the reliance on the peripheral temper access. An excellent rhythm game for fans of drumming and Japanese music to share.

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