Description
The Game Boy Color version of Tetris enriched with colour visuals, a Marathon mode, a timed Ultra mode and an improved versus. Published by Nintendo, released in the United States in October 1998. Full colour Tetris, Marathon, Ultra and Vs. modes, high score save system, Super Game Boy compatibility. US edition.
Tetris DX review
Recoloured with saved high scores, the block-stacking keeps its instant response and its irresistible build-up of pressure. It all comes down to reading the stack and the speed of rotations, for immediate fun that never dulls. Few handheld versions match this refinement, and the title remains a must for fans of pure challenge.
The definitive version of the giant on a handheld: colour makes its entrance, profiles save your records and the marathon mode pushes the limits of endurance. Sliding the perfect piece keeps its hypnotic pull, magnified by impeccable comfort. Timeless, immediate, endless: the ideal companion for vanishing an hour.
Rotating a piece, completing the line and feeling the speed race away: it's hard to imagine a loop purer or more immediate to restart. The climbing score and the extra modes turn every game into a personal challenge you instantly want to replay. Elevated by color and saved high scores, this version remains a timeless peak of pull.
Stacking the pieces in search of the perfect score is, by nature, never truly over. The Marathon mode, the timed Ultra mode and the improved versus renew themselves with every game, carried by timeless handling. That indestructible mechanic, built for high-score chasing, founds a longevity puzzle fans savour.