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RomWizeVideo game topsTop 1000 the best games of all time

Top 1000 the best games of all time

What are the greatest video games in history? From 8-bit cartridges to modern blockbusters, this Top 1000 brings together the titles that defined every generation, all retested and reassessed by RomWize. For each one: its current score, its versions, their rarity and their collector value, so you can (re)discover the must-plays and build your collection.

"Star Fox makes history with Argonaut's revolutionary polygonal 3D. Short but thrilling, an essential experience of its era."

"Ninja Theory's reboot returns as a Special Edition, and it ages well. Combat stays sharp and stylish, the art direction bites, and Vergil adds spice. The 60fps mode gives it real punch."

"Majora's Mask 3D on 3DS is a masterful remake of the most experimental Zelda. Three days to relive in a loop to save Termina under the threat of the Moon. Oppressive atmosphere and unique temporal mechanics."

"Zelda Minish Cap on GBA, created by Capcom and absolutely beautiful. Shrinking to Minish size to solve puzzles, brilliant concept. One of the most creative and accessible Zelda entries."

"The Japanese version of Castlevania III, superior to the western release in many respects. Legendary soundtrack, multiple paths, multiple characters. An absolute masterpiece."

"The original Legend of Zelda on NES. Open world to explore by hand, secrets to discover everywhere. Link, the Triforce, Hyrule: a foundational mythology. Eternal, essential, revolutionary."

"Ubisoft Montpellier masterpiece unjustly forgotten at launch. Jade is a memorable heroine, the dystopian universe unique, gameplay varies between investigation, stealth and combat. A game every adventure game fan should play."

"Remedy's revolutionary bullet-time in a mesmerizing neo-noir story. Max Payne defined a genre and remains delightful to revisit. The wintry New York atmosphere, graphic novels between levels, the music. A timeless TPS classic."

"AC III plunges Connor Kenway into the American Revolution with a wild frontier, snowy Boston, Lexington and Concord. Ambitious and spectacular despite a slow ramp-up. The saga's best setting."

"The most action-focused Splinter Cell. Multiple playstyle approaches work well together. Strong Spies vs Mercs cooperative mode. A solid entry despite some franchise fatigue at the time of its release."

"The original Tomb Raider revolutionized 3D adventure games with the iconic and athletic archaeologist Lara Croft. Exploration of ancient temples, ingenious puzzles and oppressive atmosphere. A foundational 3D action-adventure and PS1 title whose cultural impact remains immense."

"Big Boss and the Militaires Sans Frontières in Costa Rica; the PSP entry that can stand toe to toe with any console Metal Gear. Four-player co-op, base management and a dense Kojima scenario; an absolute peak of the system."

"Going Commando blows the doors off. Insane arsenal, livelier planets, perfectly judged humour and game-changing challenges. One of the finest Ratchet & Clank entries on PS2."

"Ratchet & Clank 2 is the Japanese name for Going Commando. Same arsenal carnival, same lively planets and the same astonishing flow. A peak of the genre on the pad."

"Gagaga! Ginga no Commando ssu unleashes the full Japanese cut of Going Commando. Local humour, tasty dub and the core game intact. A very endearing variant for fans."

"Blood Dragon turns Far Cry 3 into a gleeful spoof of 80s action flicks with neon, VHS grain and a pitch-perfect Michael Biehn. Short, sharp and hilarious, one of the decade's best stand-alones for fans of that kitsch aesthetic."

"Ubisoft Montréal modernise Splinter Cell with a more vengeful Sam Fisher and an efficient mark-and-execute system. Wall-projected staging paces the storytelling, Deniable Ops mode extends the adventure in co-op, and the 360 receives one of the most gripping Splinter Cells in the entire franchise."

"A metroidvania sequel that refines the formula with sumptuous gothic art direction. The three swappable weapons open genuine routes through the map, and the pixel art stays strikingly violent in its painterly detail. Demanding, bloody, and gorgeous."

"A sequel that expands the dig-and-explore formula brilliantly. The tunnel network grows into a proper underground metroidvania, punctuated by satisfying upgrades and hidden zones. The loop of mining and reinvesting stays devilishly addictive."

"The Ender Lilies sequel refines everything that worked. Exploration stays melancholic and fluid, the roster of bound spirits adds combat variety, and the sound design envelops you. A Metroidvania of quiet elegance."