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Super Castlevania IV (USA)

also known as Akumajou Dracula
Super Nintendo (SNES)
🇬🇧
Reviewed in
1991
86
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✪ Reviewed on March 9, 2023
80

Simon Belmont's Super Famicom return is a Konami masterclass. Freer controls, gothic mood and a genius soundtrack make this an absolute peak.

Your verdict
Category
Action Adventure 1 player 12+
Description
Gothic action platformer in which Simon Belmont battles Dracula through every corner of his castle. Published by Konami, released in the United States in 1991. Eight-directional whip for Simon, varied gothic atmosphere levels, spectacular bosses and memorable soundtrack by Masahiro Inoue. A Super Nintendo platformer masterpiece, considered the finest classic Castlevania.

Super Castlevania IV review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
3/5
Story
"Solid"
Hand-drawn sprites of rare finesse, a gothic castle teeming with detail and flickering light: the game raises pixel art to a peak of morbid elegance. The richness of the animation and the spellbinding atmosphere overflow with refinement. This graphic virtuosity, dark and sumptuous, remains an absolute of the genre.
Gameplay
"Excellent"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,81 MB 📅04/12/1991
Published by Konami

Super Castlevania IV (SNES) price, value & rarity

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Collector interest

The North American NTSC SNES edition of Super Castlevania IV, released by Konami in 1991 under the Western 'Super' branding (the Japanese SFC bearing 'Akumajou Dracula'). The reference US localization in its cardboard box, the title was widely distributed, so value concentrates mainly on clean CIB and graded sealed. The lasting desirability rests on its canonical status in the Belmont line, its pioneering multidirectional whip and a soundtrack that stayed emblematic of the 16-bit era.

Memorable bosses

A gothic high point of the machine, this entry sets Simon's whip against a court of baroque creatures showcased by Mode 7 rotations: golems, spectral riders, Death and a Count Dracula of successive forms. The eight-way whip sharpens pattern reading, while a masterful score dramatizes every encounter. Fair difficulty and a twilight mood make these duels the stuff of legend.

Is Super Castlevania IV still worth playing in 2026?

Akumajou Dracula, known as Super Castlevania IV in the West, stands as one of Konami's most striking 16 bit showcases. The whip, finally freed across eight directions, reshapes the controls, and the castle unfolds through bold Mode 7 effects and unforgettable panoramas. The soundtrack reorchestrates the classic themes with rare authority and the gothic mood stays impeccable. A peak of 2D platforming that still feels strikingly natural to return to today. Essential to fans of Konami and crisp platform action.

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