Bakufuu Slash! Kizuna Arashi (Japan / EyeToy Camera Doukonban)
PlayStation 2
🇯🇵
Reviewed in 2004
42
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✪ Reviewed on March 23, 2026
34
Obscure Japanese samurai action built around stance-based duels. The slow, deliberate sword play has appeal but stiff camera work and thin content limit it. More curio than essential.
Your verdict
Category
Action1 player12+
Description
Fast samurai action where the player draws at the right moment to cut through stylized enemy hordes. Published by Taito, released in 2004 in Japan. EyeToy support for player gestures, timed combos, multiple characters and jidaigeki atmosphere. Japanese edition with camera bundle available.
Bakufuu Slash! Kizuna Arashi review
2/5
Art direction
★★★★★
"Decent"
2/5
Music
★★★★★
"Decent"
2/5
Story
★★★★★
"Classic"
Gameplay
"Decent"
Fun
"Mild"
Addictiveness
"Light"
Difficulty
"Balanced"
Lifespan
"Short"
Technical info
💾0,42 GB📅18/11/2004
Published by Taito
Bakufuu Slash! Kizuna Arashi (PS2) price, value & rarity
The Doukonban edition of Bakufuu Slash! Kizuna Arashi shipped with the EyeToy camera, a sword-duel action game where the timing of each stance gates every strike. The set's value lies in the complete bundle including the peripheral, the whole now hard to gather with the camera and its original packaging. Desirability rests on this hardware-pack status more than on the game, a demanding but slight action curiosity.