A wonderfully unique strategic-action title from Rare. Nine demolition vehicles must carve a path for a runaway nuclear convoy across fifty-seven levels mixing time attack and destructive puzzles. The learning curve bites, but the payoff is immense.
Your verdict
Category
Action1 player7+
Description
Unique strategic action game where demolition vehicles must urgently clear the path of a runaway nuclear missile convoy. Developed by Rare, published by Nintendo, released in 1997. Nine vehicles with distinct abilities, 57 varied levels, and timed speedrun challenges.
Initial North American February 1997 pressing, the first Rare game distributed on Nintendo 64 and a crucial launch-window title at the start of the console's American commercial cycle. The original US cartridge contains a minor level-chaining bug fixed in the following revision, an identification cue for Rare enthusiasts hunting the studio's earliest release on the platform. Availability remains paradoxically good thanks to Nintendo's 1997 promotional push.
An underrated gem
Clearing the path of a runaway nuclear-missile carrier by flattening everything in its way: this Rare game's premise is as twisted as it is irresistible. Wedged between two of the studio's giants, it never got the honours it deserved. Demanding and at times frustrating, it rewards ingenuity and will delight fans of action puzzles under pressure.
Is Blast Corps still worth playing in 2026?
Blast Corps remains one of the most unique concepts in Rare's history and arguably on the N64. Nine demolition vehicles with radically different behaviour must clear the path of a runaway nuclear convoy across fifty-seven stages that mix time trial with destructive puzzling. The learning curve is steep and some machines take real practice to tame, but the feeling of demolishing an entire building in one perfectly aimed pass remains unbeatable. For fans of offbeat action games and classic Rare design, it remains a genuine gem today.