MOSS deliver an elegant vertical manic shooter where the shooting and capture systems give each heroine her own flavour. The kawaii visuals and legible patterns make Caladrius a fine gateway into modern manic shmups.
Your verdict
Category
Shooter1 player12+
Description
Vertical shoot-em-up by Moss and Sunrise Interactive, Japan April 2013. Feminine celestial ships battle enemy fleets in colorful vertical shooting levels with advanced scoring mechanics. Triple link system between ship, guardian angel and enemies for score bonuses, distinct playable characters and demanding difficulty. Japan-exclusive Xbox 360 shoot-em-up.
Caladrius review
3/5
Art direction
★★★★★
"Polished"
3/5
Music
★★★★★
"Memorable"
2/5
Story
★★★★★
"Classic"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Very short"
Celestial ships with winged pilots, this Moss vertical shooter deploys a triple-link system between craft, guardian angel and enemy, across short but rich runs. Its brevity is the cabinet's, where advanced scoring trumps length. You return for mastering the link, reading the patterns and the hunt for a flawless route, more than for length.
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Is Caladrius still worth playing in 2026?
A vertical shooter from Moss, Caladrius blends fairly dense shooting action with a fantasy dimension and an elemental attribute system that changes the effectiveness of shots depending on the enemies. The polished character design, the depth of the scoring and the variety of playable characters appeal to genre fans. The difficulty barrier and a niche audience limit access. A demanding shmup for fans of Japanese vertical shooting and elemental scoring mechanics.