Wii port of Call of Duty with pointer aiming. Decent feel, faithful campaign, online multi active back then. Visible technical compromises versus HD versions, but the Wii FPS experience remains one of the more solid on the console.
FPS developed by Treyarch and published by Activision in Canada in November 2008. Soldiers battle the Imperial Japanese Army in the Pacific and German forces on the Eastern Front. Two distinct solo campaigns including one with US Marines and one with the Soviet Red Army, online multiplayer and exclusive co-op Zombies mode. Wii version of the World War II FPS with pointer controls.
Call of Duty - World at War review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
4/5
Story
★★★★★
"Captivating"
Treyarch makes fire the raw material of its imagery. Flamethrower bursts light the Pacific palm trees from below, the fires of Berlin tint the snow orange, and ash hangs in the air in almost every shot. The rest of the palette narrows down to mud, dried blood and coal grey, a long way from the blunt colours of the rest of the series.
The score keeps the two fronts clearly apart. The Pacific gets low percussion and muted brass that stay in ambush, while the Soviet campaign opens on male choirs and broad strings inherited from the Slavic choral repertoire. The silences between two assaults last longer than anywhere else in the series, which makes every return heavier.
Two campaigns linked by nothing but brutality. On one side Marines flushing an invisible enemy out of tunnels, on the other a Soviet advance led by a veteran whose thirst for reprisal becomes the real engine of the story. The game refuses to arbitrate: it shows prisoners finished off on both sides and leaves the player, weapon in hand, without moral instruction.
Is Call of Duty - World at War still worth playing in 2026?
A Wii port of Treyarch's FPS set during World War II, World at War transposes its brutal campaign in the Pacific and on the Eastern Front, with pointer aiming and a co-op mode. The rawness of the conflict, the intense pace and the presence of the founding Zombies mode left a mark on the console. The technical presentation behind the HD model and the server closure weigh. A solid FPS on Wii for fans of pointer shooting and historical war.