Crash Bandicoot 4 - Sakuretsu! Majin Power (Japan)
also known as Crash Bandicoot - The Wrath of Cortex
GameCube
🇯🇵
Reviewed in 2002
64
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✪ Reviewed on February 11, 2023
56
Crash leaves Naughty Dog and lands at Traveller's Tales. Decent platforming but no spark, tidy levels and a mascot who's lost his bite. For diehard fans or kids meeting him fresh. Miles below the PlayStation trilogy.
Your verdict
Category
Platformer1 player7+
Description
Japanese version of the Crash Bandicoot platforming sequel, locally titled Sakuretsu! Majin Power. Published by Vivendi Universal, released in December 2002. Around thirty varied levels, races, flying and diving sections, over-the-top bosses and bonuses to collect. Japanese release only.
Crash Bandicoot 4 - Sakuretsu! Majin Power review
4/5
Art direction
★★★★★
"Striking"
3/5
Music
★★★★★
"Memorable"
2/5
Story
★★★★★
"Classic"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾0,45 GB📅12/12/2002
Published by Universal Interactive
Crash Bandicoot 4 - Sakuretsu! Majin Power (GameCube) price, value & rarity
Is Crash Bandicoot 4 - Sakuretsu! Majin Power still worth playing in 2026?
The first Crash Bandicoot of the generation, The Wrath of Cortex faithfully reprises the formula of the PlayStation entries, with linear levels packed with crates to smash, Wumpa fruit and vehicle sections. The result is competent and colorful, but terribly conventional, without the bite or freshness of the best Crash games, and it suffers from painful loading times. For fans of the marsupial and lovers of old school platforming, it offers a familiar, accessible adventure, pleasant out of nostalgia more than daring.