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Doom (Japan)

Super Nintendo (SNES)
🇬🇧
Reviewed in
1995
68
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✪ Reviewed on July 16, 2025
60

A technically impressive Doom port for the hardware, but clearly cut down versus PC. More of a curio than a go to today.

Your verdict
Category
First-Person Shooter 1 player 16+
Description
SNES port of id Software's legendary first-person shooter with compressed visuals. Published by Williams Entertainment, released in Japan in 1995. Demon-filled labyrinthine levels, seven-weapon arsenal, Super FX2 chip for accelerated rendering and difficulty options. Ambitious console port of the iconic PC game Doom on Super Nintendo.

Doom review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
2/5
Story
"Classic"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾1,3 MB 📅01/09/1995
Published by Williams Entertainment

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Collector interest

The Super Famicom version of Doom, a Super FX2 chip port issued by Williams Entertainment for the Japanese market. A distinct SFC edition, it stands apart through its card box, spine card and Japanese branding, valued by Super Famicom collectors, and completes this console Doom's regional trio. Astonishing on the hardware despite its concessions to the PC, its interest rests on the id Software prestige, the onboard Super FX chip and the appeal of a complete SFC Doom to import fans.

A questionable morality

Saving the planet from a hellish invasion makes a flawless pretext for what remains, controller in hand, a march down corridors devoted to pulverizing everything that moves, one after another. No questions, no warnings: you push forward, you shoot, you scoop up ammo to start over. The noble mission cheerfully blurs into one big shooting gallery without a single lull.

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