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Dual Orb - Seirei Tama Densetsu (Japan)

Super Nintendo (SNES)
🇯🇵
Reviewed in
1993
68
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✪ Reviewed on October 31, 2024
60

A quiet Japanese JRPG with an original spirit based combat system. No revolution, but a charm worth a detour.

Your verdict
Category
RPG 1 player 12+
Description
Fantasy RPG in which two heroes liberate a world from the grip of a dark force. Published by I.G.S., released in Japan in 1993. Top-down exploration, turn-based combat, two orbs to unite and detailed 16-bit visuals. First entry in the Dual Orb series on Super Famicom.

Dual Orb - Seirei Tama Densetsu review

4/5
Art direction
"Striking"
3/5
Music
"Memorable"
3/5
Story
"Solid"
Gameplay
"Solid"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,99 MB 📅24/09/1993
Published by I'Max

Dual Orb - Seirei Tama Densetsu (SNES) price, value & rarity

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Collector interest

The opening chapter of the Dual Orb series from I.G.S. never left Japan, making it a Super Famicom exclusive prized by importers of 16-bit RPGs. Its spirit-based battle system and never-localized status feed a modest import following. Complete in its SFC box with spine card, it appeals to collectors of Japanese niche RPGs; loose carts stay fairly common, so the desirability sits on clean, complete copies rather than the bare cartridge.

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